Interactive Illustrations on HTML5 Canvas: A Creative Introduction to Computer Programming

Santiago Echeverry
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Abstract

In the first assignment of a class entitled “Creative Coding”, students are asked to convert a pre-existing 2D illustration into an interactive digital interpretation, as an introduction to the general elements of coding and computer graphics in 2D environments. The majority of students taking this class have never coded in their lives, turning this assignment into an ideal introduction to principles of computer programming. Javascript, a very accessible and forgiving scripting language, is used to study the visual properties of real time graphic development on the HTML5 Canvas Object on any capable browser. Using a basic coding shell and any text editor, students learn about variables, coordinates, elemental shapes, quadratic and Bézier curves, RGB color definitions, linear and radial gradients, random elements, etc., in a new approach to drawing through code, that questions and challenges traditional analog illustration paradigms.
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HTML5画布上的交互式插图:计算机编程的创造性介绍
在题为“创意编码”的课程的第一个作业中,学生被要求将已有的2D插图转换为交互式数字解释,作为对二维环境中编码和计算机图形学的一般元素的介绍。上这门课的大多数学生在他们的生活中从来没有编码过,这使得这个作业成为一个理想的介绍计算机编程原理的作业。Javascript是一种非常容易使用和宽容的脚本语言,用于在任何功能强大的浏览器上研究HTML5 Canvas Object上的实时图形开发的视觉属性。使用基本的编码外壳和任何文本编辑器,学生了解变量,坐标,元素形状,二次和bsamzier曲线,RGB颜色定义,线性和径向梯度,随机元素等,在一个新的方法来绘制通过代码,问题和挑战传统的模拟说明范例。
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