Utilizing Mobile Apps and Games to Implement MALL (Mobile Assisted Language Learning) during Covid-19 Pandemic

I. Amalia
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Abstract

The Covid-19 pandemic has significantly changed the field of education, prompting a shift toward remote and online learning. Mobile Assisted Language Learning (MALL) has emerged as an innovative method of language acquisition, that is focusing on the widespread availability of mobile devices and applications. Regarding the benefits of implementing MALL during the pandemic, this study aims to discuss further on how English teachers in Indonesia utilized mobile apps and games to implement MALL during the pandemic as well as the benefits and the challenges. A comprehensive search approach will be utilized for discovering relevant research published in academic journals and conference proceedings. The selected research will go through a rigorous screening procedure to guarantee their relevance and quality. The result of the study showed that teachers commonly used WhatsApp, Google Classroom, Zoom, and Kahoot! to facilitate students’ language learning. In addition, the previous studies mentioned that the benefits of utilizing mobile apps and games in teaching English are including learning flexibility, individuality, and practical use of them. Meanwhile, the challenges faced by the learners are an unstable internet connection as well as the difficulty in controlling the classroom experienced by the teacher.  
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利用移动应用和游戏在Covid-19大流行期间实施MALL(移动辅助语言学习
新冠肺炎大流行极大地改变了教育领域,促使人们转向远程和在线学习。移动辅助语言学习(MALL)是一种创新的语言习得方法,它关注的是移动设备和应用程序的广泛可用性。关于疫情期间实施MALL的好处,本研究旨在进一步讨论印度尼西亚的英语教师如何在疫情期间利用移动应用程序和游戏实施MALL,以及其好处和挑战。将采用综合检索方法查找在学术期刊和会议论文集上发表的有关研究。选定的研究将经过严格的筛选程序,以保证其相关性和质量。研究结果显示,教师常用WhatsApp、Google Classroom、Zoom和Kahoot!促进学生的语言学习。此外,之前的研究也提到了在英语教学中使用手机应用和游戏的好处,包括学习的灵活性、个性化和实用化。与此同时,学习者面临的挑战是网络连接不稳定以及教师难以控制课堂。
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