Old theories, new technologies: cumulative clutter effects using augmented reality

A. Stedmon, R. Kalawsky, K. Hill, C. Cook
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引用次数: 25

Abstract

The paper investigates human cognitive performance when information is presented via augmented reality (AR) and overlaid upon a primary display. Initial results support traditional experimental paradigms of human memory (G.A. Miller, 1956) and comprehension of information (C.D. Wickens, 1992), and have been used to compare AR and standard display formats when used in isolation. Results from these experiments provide a fundamental baseline for cognitive performance with a see-through AR headset. Furthermore the results lay the foundations for more comprehensive trials later in the research programme when the display formats are combined to provide a full AR facility. Consideration is given to the specific effects of cumulative clutter and two experiments are outlined that investigate the effects on target identification. Although the data are still being analysed, further consideration is given to key points addressed in the experimental design. Details of a dedicated Web site are provided where information will be consolidated and provide a basis for developing guidelines for the future development and application of AR technology.
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旧理论,新技术:使用增强现实的累积杂乱效应
本文研究了当信息通过增强现实(AR)呈现并覆盖在主要显示器上时,人类的认知表现。初步结果支持人类记忆(G.A. Miller, 1956)和信息理解(C.D. Wickens, 1992)的传统实验范式,并已用于比较单独使用时的AR和标准显示格式。这些实验的结果为使用透明AR头显的认知表现提供了基本的基线。此外,这些结果为今后在研究方案中进行更全面的试验奠定了基础,届时将各种显示格式结合起来,以提供一个完整的增强现实设施。考虑了累积杂波对目标识别的特殊影响,并进行了两个实验研究。虽然数据仍在分析中,但进一步考虑了实验设计中的关键点。提供了一个专门网站的详细信息,在那里信息将被整合,并为制定未来发展和应用增强现实技术的指导方针提供基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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