On Discovery of Traveling Companions from Streaming Trajectories

L. Tang, Yu Zheng, Jing Yuan, Jiawei Han, Alice Leung, Chih-Chieh Hung, Wen-Chih Peng
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引用次数: 163

Abstract

The advance of object tracking technologies leads to huge volumes of spatio-temporal data collected in the form of trajectory data stream. In this study, we investigate the problem of discovering object groups that travel together (i.e., traveling companions) from trajectory stream. Such technique has broad applications in the areas of scientific study, transportation management and military surveillance. To discover traveling companions, the monitoring system should cluster the objects of each snapshot and intersect the clustering results to retrieve moving-together objects. Since both clustering and intersection steps involve high computational overhead, the key issue of companion discovery is to improve the algorithm's efficiency. We propose the models of closed companion candidates and smart intersection to accelerate data processing. A new data structure termed traveling buddy is designed to facilitate scalable and flexible companion discovery on trajectory stream. The traveling buddies are micro-groups of objects that are tightly bound together. By only storing the object relationships rather than their spatial coordinates, the buddies can be dynamically maintained along trajectory stream with low cost. Based on traveling buddies, the system can discover companions without accessing the object details. The proposed methods are evaluated with extensive experiments on both real and synthetic datasets. The buddy-based method is an order of magnitude faster than existing methods. It also outperforms other competitors with higher precision and recall in companion discovery.
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从流轨迹中发现旅伴
随着目标跟踪技术的发展,以轨迹数据流的形式收集了海量的时空数据。在本研究中,我们研究了从轨迹流中发现一起旅行的目标群(即旅伴)的问题。该技术在科学研究、交通管理和军事监视等领域有着广泛的应用。为了发现同伴,监控系统需要对每个快照的对象进行聚类,并将聚类结果相交以检索一起运动的对象。由于聚类和相交步骤都涉及较高的计算开销,因此同伴发现的关键问题是提高算法的效率。我们提出了封闭候选伙伴模型和智能交叉口模型来加速数据处理。设计了一种新的数据结构,称为旅行伙伴,以方便在轨迹流上可扩展和灵活地发现同伴。“旅行伙伴”是由紧密结合在一起的物体组成的微观群体。通过只存储对象关系而不存储空间坐标,可以低成本地动态维护伙伴关系。基于旅行伙伴,系统可以在不访问对象详细信息的情况下发现同伴。在真实数据集和合成数据集上对所提出的方法进行了广泛的实验评估。基于伙伴的方法比现有方法快一个数量级。在同伴发现方面,它也以更高的准确率和召回率优于其他竞争对手。
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