{"title":"DEVELOPMENT OF FUN THINKERS BOOK LEARNING MEDIA ON THE MATERIAL INVERTEBRATA CLASS X SMA NEGERI 12 BONE","authors":"Ainul Dzakina, Ahmad Ali, Hamansah","doi":"10.24252/jis.v9i2.31358","DOIUrl":null,"url":null,"abstract":"Fun thinkers book learning media is a collection of several game sheets packaged in a set of books full of educational activities, and quizzes to hone students' thinking skills and make learning activities more enjoyable. Fun thinkers book learning media has several advantages such as encouraging students to participate in learning, focusing attention, increasing student activities and learning outcomes. Thisresearch is a type of research and development (Research and Development) that uses the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) development model. This study aims to develop fun thinkers book learning media on Invertebrata material as a valid, practical, and effective learning media. The product developed is in the form of a fun thinkers book learning media which is tested through validity tests, practicality tests, and effectiveness tests. The subjects of this study were students of class X Science 2 SMA Negeri 12 Bone which totaled 25 people. Research instruments in the form of validation sheets to obtain product validity data, questionnaires of student and educator responses to obtain product practicality data, and learning outcomes test items to obtain product effectiveness. The results of the research showed that the fun thinkers book learning media on the Invertebrata material developed had a validity level of 3.63 with a very valid category. Assessment of student responses and educator responses with practicality levels is in the practical category with an average total score of 4.8. The test of student learning outcomes using fun thinkers book learning media on Invertebrata material is categorized as very effective because it reaches 92% of the completeness value. So that the fun thinkers book learning media that is worth using because it meets the criteria of being valid, practical, and effective","PeriodicalId":131094,"journal":{"name":"Journal of Islam and Science","volume":"244 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Islam and Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24252/jis.v9i2.31358","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Fun thinkers book learning media is a collection of several game sheets packaged in a set of books full of educational activities, and quizzes to hone students' thinking skills and make learning activities more enjoyable. Fun thinkers book learning media has several advantages such as encouraging students to participate in learning, focusing attention, increasing student activities and learning outcomes. Thisresearch is a type of research and development (Research and Development) that uses the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) development model. This study aims to develop fun thinkers book learning media on Invertebrata material as a valid, practical, and effective learning media. The product developed is in the form of a fun thinkers book learning media which is tested through validity tests, practicality tests, and effectiveness tests. The subjects of this study were students of class X Science 2 SMA Negeri 12 Bone which totaled 25 people. Research instruments in the form of validation sheets to obtain product validity data, questionnaires of student and educator responses to obtain product practicality data, and learning outcomes test items to obtain product effectiveness. The results of the research showed that the fun thinkers book learning media on the Invertebrata material developed had a validity level of 3.63 with a very valid category. Assessment of student responses and educator responses with practicality levels is in the practical category with an average total score of 4.8. The test of student learning outcomes using fun thinkers book learning media on Invertebrata material is categorized as very effective because it reaches 92% of the completeness value. So that the fun thinkers book learning media that is worth using because it meets the criteria of being valid, practical, and effective
趣思读书学习媒体是一套包含多张游戏单的书籍,里面充满了教育活动和测验,以磨练学生的思维能力,使学习活动更加愉快。有趣思考者的书本学习媒介有几个优点,如鼓励学生参与学习,集中注意力,增加学生的活动和学习成果。本研究是一种使用ADDIE(分析、设计、开发、实施和评估)开发模型的研究和开发(research and development)。本研究旨在开发一种有趣的无脊椎动物读物学习媒体,使之成为一种有效、实用、有效的学习媒体。开发的产品是以有趣的思考者书籍学习媒体的形式,通过效度测试、实用性测试、有效性测试进行测试。本研究以X Science 2 SMA Negeri 12 Bone班学生为研究对象,共25人。研究工具以验证表的形式获得产品效度数据,以学生和教育者回答问卷的形式获得产品实用性数据,以学习成果测试项目的形式获得产品有效性。研究结果表明,乐趣思考者在无脊椎动物材料上开发的书本学习媒介的效度水平为3.63,属于非常有效的类别。学生反应和教师反应的实践性水平评价为实践性,平均总分4.8分。在无脊椎动物材料上使用有趣的思考者书籍学习媒体对学生学习成果的测试被归类为非常有效,因为它达到了92%的完整性值。所以有趣的思考者的书学习媒体是值得使用的,因为它符合有效,实用和有效的标准