RAPAEL: Wearable Technology and Serious Game for Rehabilitation

Hoyeong Song, Soobin Lee, Hyunsoo Kim, Gunmin Jang, Younggeun Choi, Dongseok Yang
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引用次数: 13

Abstract

In this demonstration paper, we introduce our RAPAEL rehabilitation system. It is designed for treatment of those who are suffering from brain diseases or disorders. The purpose of our system is to turn boring and unpleasant conventional rehabilitation exercises into more exciting and inspiring one. We developed an IoT-based wearable device and serious game for medical use.
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RAPAEL:用于康复的可穿戴技术和严肃游戏
在这篇演示论文中,我们介绍了我们的RAPAEL康复系统。它是为那些患有脑部疾病或紊乱的人设计的。我们的系统的目的是把枯燥和不愉快的传统康复锻炼变得更令人兴奋和鼓舞人心。我们开发了一款基于物联网的可穿戴设备和医疗用严肃游戏。
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