Evaluation of character creation rules in RPG as a guide for creating personas

F. Alves, J. C. Santos, Cristiano Maciel
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Abstract

The specification of persona characteristics is not a trivial task. This paper evaluates the possibilities on using the character creation rules in Role-playing Games (RPG) as a guide for designing personas. It was observed that the rules of creating character sheets in RPG can contribute to the development of personas on issues such as clarity in defining characteristics. It is also noted the possibility of technical extension to incorporate user equipment and to build metrics over quantitative elements.
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评估RPG中的角色创建规则,作为创建角色的指南
人物角色特征的规范不是一项微不足道的任务。本文评估了在角色扮演游戏(RPG)中使用角色创造规则作为角色设计指南的可能性。在RPG中创造角色表的规则能够促进角色角色的发展,如明确定义特征。委员会还指出,有可能进行技术扩展,以纳入用户设备,并在数量要素之上建立衡量标准。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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