Implementation of Real-Time One Degree of Freedom Haptic Device Using FPGA

Divyang Sureshbhai Jadav, Mukund Madhav Tripathi
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Abstract

Virtual Reality (VR) and Artificial Intelligence (AI) are growing interests in research due to rapid advancements in technology. Fast computation and optimum power requirements are predicted to be vital elements for future technology devices. Field Programmable Gate Arrays (FPGAs) can work as a key element to fulfill this requirement. Also, it’s been a new research area a decade back to simulate touch, smell, and taste. The mathematical model for sensory perception has been developed for touch, but not for Nose (smell) and tongue (taste). The field of Haptics is related to simulating the touch. Touch is the most prominent sense to perceive the real world. A sense of touch gives the feeling of the physical properties of the object. Over the last decades, many theories have been put forward to simulate the touch artificially in computers to feel the virtual world (objects) physical properties. The evolvement of a cost-effective real-time One Degree of Freedom Haptic device with minimum hardware resources is aimed at this paper. The system is a build-up of three phases: System Hardware, System Software, and incorporating both in FPGA as a complete closed-loop solution. The feel of touch-force computation and rendering of graphics is simulated on a single FPGA board.
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实时一自由度触觉装置的FPGA实现
由于技术的快速发展,虚拟现实(VR)和人工智能(AI)的研究日益受到关注。预计快速计算和最佳功率要求将成为未来技术设备的关键要素。现场可编程门阵列(fpga)可以作为满足这一要求的关键元件。此外,在十年前,模拟触觉、嗅觉和味觉也是一个新的研究领域。感官知觉的数学模型已经为触觉开发出来了,但还没有为鼻子(嗅觉)和舌头(味觉)开发出来。触觉学是一门与模拟触摸有关的学科。触觉是感知现实世界最突出的感官。触觉使人感受到物体的物理特性。在过去的几十年里,人们提出了许多理论,在计算机中人工模拟触摸来感受虚拟世界(物体)的物理特性。本文的研究目标是在最小的硬件资源条件下,发展出一种低成本、实时的单自由度触觉装置。该系统由三个阶段组成:系统硬件,系统软件,并将两者结合在FPGA中作为一个完整的闭环解决方案。在单个FPGA板上模拟了触摸力计算和图形渲染的感觉。
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