VEGI: Virtual Environment GUI Immersion system

Mohammed Elfarargy, M. Nagi, N. Adly
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Abstract

Virtual Reality (VR) immersive environments are becoming more popular and of less cost, hence, VR labs are becoming a main part in any research that depends on visualization. This introduced the need to port many 3D desktop visualization applications to VR. Porting application GUIs can be a problem since original GUIs are 2D by nature and using them directly can obscure a large area of 3D viewport and spoil the immersive experience. On the other hand, rewriting a 3D GUI can be a time consuming and tedious task. In this work, we introduce a technique to embed 2D GUIs into 3D Virtual Environments (VE). Our approach uses existing 2D GUIs that can be immersed into the VE allowing rapid GUI development for VR applications. It can also be used for porting 3D desktop applications without rewriting the GUI code. Further, it enables embedding many window-based desktop applications into the VE, creating rich VEs where users can work with multiple applications simultaneously.
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虚拟环境GUI沉浸式系统
虚拟现实(VR)沉浸式环境越来越受欢迎,成本也越来越低,因此,虚拟现实实验室正在成为任何依赖于可视化的研究的主要组成部分。这就需要将许多3D桌面可视化应用程序移植到VR中。移植应用程序gui可能是一个问题,因为最初的gui本质上是2D的,直接使用它们会模糊大片的3D视口,破坏沉浸式体验。另一方面,重写3D GUI可能是一项耗时且乏味的任务。在这项工作中,我们介绍了一种将2D gui嵌入到3D虚拟环境(VE)中的技术。我们的方法使用现有的2D GUI,这些GUI可以浸入到VE中,从而为VR应用程序提供快速的GUI开发。它还可以用于移植3D桌面应用程序,而无需重写GUI代码。此外,它还可以在VE中嵌入许多基于窗口的桌面应用程序,从而创建丰富的VE,用户可以同时使用多个应用程序。
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