Blender’s Simulation Nodes: A workshop on creating a melting effect with Geometry Nodes in Blender

Dalai Felinto, Simon Thommes
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Abstract

Geometry Nodes is a procedural modeling and animation system that has been part of Blender since 2021, with Blender 2.92. It was initially focused on set dressing, procedural modeling and initial hair grooming. However in Blender 3.6 similation nodes were finally added. The class will be a hands-on show and tell of Geometry Nodes with particular emphasis on the brand new simulation systems.
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Blender的模拟节点:一个关于在Blender中使用几何节点创建熔化效果的研讨会
几何节点是一个程序建模和动画系统,自2021年以来一直是Blender 2.92的一部分。它最初专注于布景,程序建模和最初的头发梳理。然而,在Blender 3.6中,最终添加了模拟节点。本课程将是一个动手展示和讲述几何节点,特别强调全新的仿真系统。
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