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ACM SIGGRAPH 2023 Labs最新文献

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Blender’s Simulation Nodes: A workshop on creating a melting effect with Geometry Nodes in Blender Blender的模拟节点:一个关于在Blender中使用几何节点创建熔化效果的研讨会
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599739
Dalai Felinto, Simon Thommes
Geometry Nodes is a procedural modeling and animation system that has been part of Blender since 2021, with Blender 2.92. It was initially focused on set dressing, procedural modeling and initial hair grooming. However in Blender 3.6 similation nodes were finally added. The class will be a hands-on show and tell of Geometry Nodes with particular emphasis on the brand new simulation systems.
几何节点是一个程序建模和动画系统,自2021年以来一直是Blender 2.92的一部分。它最初专注于布景,程序建模和最初的头发梳理。然而,在Blender 3.6中,最终添加了模拟节点。本课程将是一个动手展示和讲述几何节点,特别强调全新的仿真系统。
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引用次数: 0
[in]florescence – a tangible audio-visual installation florescence -一种有形的视听装置
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3595472
Ryan Buyssens
This hands-on exhibition, based upon a physical computing artwork, will allow conference-goers to participate in the creation of an ongoing audio-visual composition.
这个基于物理计算艺术作品的动手展览将允许与会者参与正在进行的视听组成的创作。
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引用次数: 0
Give Life Back to Alternative Process: Exploring Handmade Photographic Printing Experiments towards Digital Nature Ecosystem 将生命还给可选过程:探索面向数字自然生态系统的手工摄影印刷实验
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599735
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, Y. Ochiai
The proliferation of smartphones has made it easy for anyone to take digital photographs, and the recent popularization of text-to-image models has made it easy for anyone to create images. In this age, by combining digital technology with the tactile experience of handmade processes, we can rediscover the joy of creating with our own hands and the emotional connection that comes from physically interacting with our work. Previously, we proposed a new printing framework that integrated computer processing with full-color cyanotype printing. In this work, we demonstrate expanding the range of aesthetic expressions with computer processing for tone adjustment with several alternative processes such as salt print, platinum print, and cyanotype. In the installation, we present our printing framework with the user interface and exhibit works utilizing our proposed method. The use of new media developed after the digital age and the integration of computer processing in photo printing may be a way to create a new photographic life with the joy of materialising scenery.
智能手机的普及使得任何人都可以轻松地拍摄数码照片,而最近文本到图像模式的普及也使得任何人都可以轻松地创建图像。在这个时代,通过将数字技术与手工工艺的触觉体验相结合,我们可以重新发现用自己的双手创造的乐趣,以及与我们的作品进行身体互动的情感联系。此前,我们提出了一种新的印刷框架,将计算机处理与全彩青版印刷相结合。在这项工作中,我们展示了用计算机处理色调调整的几种替代工艺,如盐印、铂印和青印,来扩大审美表达的范围。在装置中,我们用用户界面展示了我们的打印框架,并利用我们提出的方法展示了作品。利用数字时代之后发展起来的新媒体,将计算机处理融入到照片打印中,可能是一种创造新的摄影生活的方式,具有物化风景的乐趣。
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引用次数: 1
Unleashing the Power of Python in Autodesk Maya 在Autodesk Maya中释放Python的力量
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599745
Ann McNamara
Coding empowers automation. Scripts can handle mundane and repetitive tasks in an efficient and precise manner. This course will offer will use an hands-on interactive format to walk attendees through representative scripting projects, selected to be useful for everyday workflows. It is intended to be an intermediate course. The goal is to cover provide enough information for attendees to build on later. Python scripting can automate many tasks in Maya, from running simple commands to developing plug-ins. Attendees will learn how to automate a simple task using the magic of scripting, through a hands-on projects. The course will placing objects in a scene through scripting MASH (motion graphic) networks. Attendees should walk away with a solid understanding of the power Python scripting and Maya commands provide, and the the ability to conceive their own advance projects for Maya. Attendees should have programming experience, preferably in Python, but a solid grasp of the foundational programming constructs should suffice. Attendees should have Autodesk Maya, Python, and Visual Studio Code pre-loaded on their devices if they intend to follow along.
编码支持自动化。脚本可以以有效和精确的方式处理平凡和重复的任务。本课程将提供一个动手的交互式格式,通过代表性的脚本项目,选择对日常工作流程有用的与会者。这是一门中级课程。我们的目标是为与会者提供足够的信息,以供以后的工作使用。Python脚本可以自动执行Maya中的许多任务,从运行简单的命令到开发插件。与会者将学习如何自动化一个简单的任务使用脚本的魔力,通过动手项目。本课程将通过编写MASH(动态图形)网络脚本将对象放置在场景中。与会者应该带着对Python脚本和Maya命令提供的强大理解离开,并有能力为Maya构思自己的高级项目。与会者应该有编程经验,最好是Python编程经验,但对基础编程结构有扎实的掌握就足够了。与会者应该在他们的设备上预装Autodesk Maya, Python和Visual Studio Code,如果他们打算跟随。
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引用次数: 0
Elementary Paper Animatronics 初级纸制电子动画
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599744
P. Dietz
Paper Animatronics is a new way for elementary school kids to engage with subject matter through project-based learning. We’re upgrading the classic shoe box diorama, and empowering kids to bring it to life by adding servo motors, sound and lights to create compelling characters and shows. In this workshop designed for teachers, parents and other advocates for creative education, you will get to work hands-on with our new paper animatronics kits. These make it easy to create talking characters that you can voice in real-time or use in more complex, scripted shows where things move and light up on cue using a synchronized Arduino program. Through these activities, you will see how kids learn to be creative across both technical and artistic disciplines as they explore class subject matter.
纸上的电子动画是小学生通过基于项目的学习参与主题的一种新方式。我们正在升级经典的鞋盒立体模型,并通过添加伺服电机,声音和灯光来创造引人注目的角色和表演,使孩子们能够将其带入生活。在这个专为教师、家长和其他倡导创造性教育的人设计的研讨会上,你将会动手使用我们新的纸质电子动画工具包。这使得创建会说话的角色变得很容易,你可以实时发出声音,也可以在更复杂的脚本化节目中使用,在这些节目中,使用同步的Arduino程序,物体会根据提示移动和发光。通过这些活动,你会看到孩子们是如何在探索课堂主题的同时,在技术和艺术学科上学习创新的。
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引用次数: 0
Reactive Visuals in P5.js with Custom Analog and Digital Inputs P5.js中的响应式视觉效果与自定义模拟和数字输入
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599742
Kieran Nolan
This SIGGRAPH lab is an introduction to creating reactive graphics in p5.js that respond to inputs from external sensors connected through a hand-built circuit via the Raspberry Pi Pico microcontroller. Participants are guided through the process of building a working hardware and software template that can be further customised for their own creative designs.
这个SIGGRAPH实验介绍了在p5.js中创建响应图形,响应外部传感器的输入,这些传感器通过树莓派Pico微控制器通过手工构建的电路连接。参赛者将在指导下完成构建工作硬件和软件模板的过程,这些模板可以进一步为他们自己的创意设计定制。
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引用次数: 0
Flamenco: The Simple Open Source Render Farm 弗拉门戈:简单的开源渲染农场
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599738
Sybren A. Stüvel
Flamenco is the Open Source render farm software, developed by Blender Studio. It is aimed at performing tasks such as frame rendering and video encoding. This hands-on class will teach how to install and use it, and most importantly, how to adjust and extend it for your specific needs.
弗拉门戈是开源渲染农场软件,由Blender工作室开发。它的目的是执行任务,如帧渲染和视频编码。这个动手类将教如何安装和使用它,最重要的是,如何调整和扩展它为您的特定需求。
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引用次数: 0
Building Maps on the Web Using RStudio, Leaflet, & Shiny 使用RStudio,传单和Shiny在Web上构建地图
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599737
Ann McNamara
This lab will provide a hands-on introduction to visualization of spatial data using interactive maps that can be deployed as public web pages. We will use a combination of RStudio, the Shiny package, and the Leaflet open-source library to provide an introduction on how to combine data and maps to create public web pages. Attendees will gain an overview of RStudio, Leaflet, and Shiny Applications. They will learn how to install packages for leaflet and Shiny, create and customize different types of leaflet maps, including a choropleth, and develop a Shiny application deployable on the web.
本实验将提供使用可部署为公共网页的交互式地图来可视化空间数据的实践介绍。我们将结合使用RStudio、Shiny包和开源库传单来介绍如何结合数据和地图来创建公共网页。与会者将获得RStudio,传单和闪亮应用程序的概述。他们将学习如何安装传单和Shiny的软件包,创建和自定义不同类型的传单地图,包括choropleth,并开发可部署在web上的Shiny应用程序。
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引用次数: 0
Sketching Pipelines for Ephemeral Immersive Spaces 为短暂的沉浸式空间绘制草图管道
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599740
Michał Seta, Eduardo A. L. Meneses, Emmanuel Durand, Christian Frisson
This hands-on class will allow artists to use open-source tools to create interactive and immersive experiences. These tools have been created and incubated at the Society for Arts and Technology (SAT), a unique non-profit organization in Canada whose mission is to democratize technologies to enable people to experience and author multisensory immersions. During the class we invite participants to use their favorite software on platforms they are already familiar with, to interface with our tools. The toolset will include transmission protocols, video mapping tools, sound spatialization software, and gestural control using pose detection. The class will be organized in two parts: a presentation of the tools and context involving the development and applications, and a hands-on session with an ephemeral immersive space. This event is designed for art researchers, artists, designers, content creators, and other creatives interested in creating immersive spaces using research-developed tools. Participants will learn how to employ open-source tools for different artistic tasks so that they will be able to deploy their own immersive spaces after the class.
这个动手类将允许艺术家使用开源工具来创建互动和身临其境的体验。这些工具是由艺术与技术协会(SAT)创建和孵化的,这是加拿大一个独特的非营利组织,其使命是使技术民主化,使人们能够体验和创作多感官沉浸。在课堂上,我们邀请参与者在他们已经熟悉的平台上使用他们最喜欢的软件,与我们的工具进行交互。该工具集将包括传输协议、视频映射工具、声音空间化软件和使用姿态检测的手势控制。本课程将分为两部分:介绍涉及开发和应用的工具和背景,以及一个短暂的沉浸式空间的动手环节。本次活动专为艺术研究人员、艺术家、设计师、内容创作者和其他有兴趣使用研究开发的工具创建沉浸式空间的创意人员而设计。参与者将学习如何使用开源工具进行不同的艺术任务,以便他们能够在课后部署自己的沉浸式空间。
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引用次数: 0
Channeling Creativity Through a Deeper Understanding of AI Image Generation 通过对人工智能图像生成的更深入理解来引导创造力
Pub Date : 2023-07-23 DOI: 10.1145/3588029.3599743
Joyce Lee, Natalie Summers
AI-generated images burst onto the scene about a year ago, with tools like Stable Diffusion, Midjourney, and DALL·E 2 all making their debut in 2022. How do these models work, and how can they be used in a production setting? In this talk, we will give an overview of how models like DALL·E 2 work and how to leverage their architectures to make them truly useful tools in the creative process. Although there are differences between each specific model architecture, the takeaways from understanding this particular stack are transferable to the others.
大约一年前,人工智能生成的图像突然出现在人们的视野中,像Stable Diffusion、Midjourney和DALL·e2这样的工具都将在2022年首次亮相。这些模型是如何工作的,如何在生产环境中使用它们?在这次演讲中,我们将概述像DALL·e2这样的模型是如何工作的,以及如何利用它们的架构使它们成为创作过程中真正有用的工具。尽管每个特定的模型体系结构之间存在差异,但是理解这个特定堆栈的要点可以转移到其他堆栈中。
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ACM SIGGRAPH 2023 Labs
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