Effects of Knowledge Construction Tools on Students' Learning Patterns in Collaborative Game-Based Learning Activities

Han-Yu Sung, Gwo-jen Hwang, Judy C. R. Tseng
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引用次数: 2

Abstract

In this paper, a collaborative game was developed by integrating a grid-based knowledge construction tool. Moreover, an experiment was conducted to examine effects of the knowledge construction tool-based gaming approach on students' behavioral patterns. From the experimental results, it was found that the students who learned with the knowledge construction tool-based collaborative game revealed significant behavioral patterns of “comparing and observing the learning targets” as well as “seeking clues and answers” on their own. This implies that integrating the knowledge construction tool into the collaborative educational game has great potential for fostering students' ability of applying what they have learned to deal with problems.
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知识建构工具对合作游戏学习活动中学生学习模式的影响
本文通过集成基于网格的知识构建工具,开发了一个协同博弈。此外,我们还通过实验考察了基于知识构建工具的游戏方法对学生行为模式的影响。从实验结果来看,使用基于知识建构工具的协作游戏学习的学生表现出了显著的“比较和观察学习目标”以及“自我寻找线索和答案”的行为模式。这意味着,将知识建构工具整合到协同教育游戏中,对于培养学生运用所学知识解决问题的能力具有很大的潜力。
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