OmniLantern: Design and Implementations of a Portable and Coaxial Omnidirectional Projector-Camera System

Ruopeng Xu, Toshiki Sato, Shio Miyafuji, H. Koike
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Abstract

Projector-camera (ProCam) systems have been widely used to develop the interactive spatial augmented reality (SAR) environment. However, since the projection angle of the existing ProCams is narrow, it is necessary to deploy multiple ProCams to make an omnidirectional SAR environment. These ProCams need to be calibrated and cannot be moved after calibration. To solve this limitation, we introduce OmniProCam, which is a portable coaxial ProCam combining with an ultra-fisheye lens. The ultra-fisheye lens enables omnidirectional projection and interaction, and the coaxial ProCam enables calibration-free. In order to prove the availability of the OmniProcam system, we develop a prototype named OmniLantern, a portable and omnidirectional device in the shape of Lantern. In this paper, we describe the implementation details of the OmniLantern prototype that bases on the retroreflective markers, distortion correction, gesture recognition, and touch detection. We also introduce some applications which show the advantages of OmniLantern. Finally, we summarize the issue of the OmniLantern and the future potential of the OmniProCam system.
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全向投影仪:便携式同轴全向投影仪-摄像机系统的设计与实现
投影-摄像机(ProCam)系统已广泛应用于交互式空间增强现实(SAR)环境的开发。但是,由于现有的procam的投影角度较窄,需要部署多个procam来实现全向SAR环境。这些程序需要校准,校准后不能移动。为了解决这一限制,我们推出了OmniProCam,这是一款结合超鱼眼镜头的便携式同轴ProCam。超鱼眼镜头可实现全向投影和交互,同轴ProCam可实现免校准。为了证明OmniProcam系统的可用性,我们开发了一个名为OmniLantern的原型,这是一个灯笼形状的便携式全向设备。在本文中,我们描述了基于反向反射标记、畸变校正、手势识别和触摸检测的OmniLantern原型的实现细节。本文还介绍了OmniLantern的一些应用。最后,总结了OmniLantern存在的问题以及OmniProCam系统的未来发展潜力。
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