Steffen Hirte, Andreas Seifert, S. Baumann, Daniel Klan, K. Sattler
{"title":"Data3 -- A Kinect Interface for OLAP Using Complex Event Processing","authors":"Steffen Hirte, Andreas Seifert, S. Baumann, Daniel Klan, K. Sattler","doi":"10.1109/ICDE.2012.131","DOIUrl":null,"url":null,"abstract":"Motion sensing input devices like Microsoft's Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Daily new applications using this interface appear. Most of them implement their own gesture detection. In our demonstration we show a new approach using the data stream engine Andu IN. The gesture detection is done based on Andu IN's complex event processing functionality. This way we build a system that allows to define new and complex gestures on the basis of a declarative programming interface. On this basis our demonstration data3 provides a basic natural interaction OLAP interface for a sample star schema database using Microsoft's Kinect.","PeriodicalId":321608,"journal":{"name":"2012 IEEE 28th International Conference on Data Engineering","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"24","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE 28th International Conference on Data Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDE.2012.131","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 24
Abstract
Motion sensing input devices like Microsoft's Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Daily new applications using this interface appear. Most of them implement their own gesture detection. In our demonstration we show a new approach using the data stream engine Andu IN. The gesture detection is done based on Andu IN's complex event processing functionality. This way we build a system that allows to define new and complex gestures on the basis of a declarative programming interface. On this basis our demonstration data3 provides a basic natural interaction OLAP interface for a sample star schema database using Microsoft's Kinect.