Gamifying HPE Service Manager to Improve IT Service Desks' Knowledge Contribution

Yue Yuan, K. Qi, A. Marcus
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引用次数: 4

Abstract

Nowadays a common challenge is being confronted by IT service management in many companies, which is how to prompt IT service desks to continuously contribute and share knowledge to peers and organizations, transfer knowledge-centered IT service depending on individual experience to work from collective wisdom. Because sharing and reusing valuable knowledge can greatly shorten response time, provide high-quality service to customers and lower the overall cost of support by boosting productivity. Obviously, quick and good service will enhance customer satisfaction and build their trustworthiness to a company's brand image. As a result, it will increase a company's competitiveness, promote supplemental businesses, and bring new customers. Therefore, we create an effective solution to motivate IT service desks to continuously generate, share, and improve quality of their knowledge which is used for assisting them to achieve desired customer service goals and enhance customer satisfaction by integrating gamification and persuasion as the incentive mechanisms into the existing system.
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游戏化HPE服务经理,提高IT服务台的知识贡献
如何促使IT服务台不断地向同行和组织贡献和分享知识,将依靠个人经验的以知识为中心的IT服务转化为依靠集体智慧的工作,是当今许多企业IT服务管理面临的共同挑战。因为共享和重用有价值的知识可以大大缩短响应时间,为客户提供高质量的服务,并通过提高生产力来降低总体支持成本。显然,快速和良好的服务将提高客户满意度,并建立他们对公司品牌形象的信任。因此,它将增加公司的竞争力,促进补充业务,并带来新的客户。因此,我们创造了一个有效的解决方案来激励IT服务台不断产生、分享和提高他们的知识质量,这些知识用于帮助他们实现预期的客户服务目标,并通过将游戏化和说服作为激励机制整合到现有系统中来提高客户满意度。
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