Design and Implementation of “The Belt and Road Initiative” Immersive Interaction System Based on UE4+GIS Platform

Mingyu Zhang, Huaqun Liu, Xiaofen Qiu, Ke Ren, H. Yan, Yang Lu
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Abstract

"The Belt and Road Initiative " (B&R) is the abbreviation of the "Silk Road Economic Belt" and the "twenty-first Century Maritime Silk Road". In September and October of 2013, which is proposed by Chinese President Xi Jinping when he visiting Central Asia and Southeast Asia. With the acceleration of social development, people's demand for fast-paced affairs is higher and higher. The traditional way of presentation has been unable to full the needs of users, while the use of mobile phones, computers and other electronic terminals is rising, which promotes the rapid development of virtual reality technology and the possibility of transmission. This system takes “The Belt and Road Initiative” as the background, and takes the "road trip" as the theme. Through the planning and design of virtual technology exhibition hall and the reduction of scenes, the platform is built using C4D, 3Dsmax and other platforms. Using PS, PR and other platforms to complete the production of material mapping and display video; Using the UE4 as the main technology development platform, it will show one's "The Belt and Road Initiative " style to the experiencer. [1]
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基于UE4+GIS平台的“一带一路”沉浸式交互系统设计与实现
“一带一路”是“丝绸之路经济带”和“21世纪海上丝绸之路”的缩写。随着社会发展的加快,人们对快节奏事务的需求越来越高。传统的呈现方式已经无法满足用户的需求,而手机、电脑等电子终端的使用量不断上升,促进了虚拟现实技术的快速发展和传播的可能性。本系统以“一带一路”为背景,以“自驾游”为主题。通过虚拟技术展厅的规划设计和场景还原,利用C4D、3Dsmax等平台搭建平台。利用PS、PR等平台完成素材映射和展示视频制作;以UE4为主要技术开发平台,向体验者展示自己的“一带一路”风采。[1]
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