Status and Trend of E-book Applications for iOS Devices: A Developer's Perspective

Tse-Ming Tsai, Shih-Chun Chou, Bo-Fu Liu, Yuting Lin, Rong-Sheng Wang, Ren-Dar Yang, S. T. Chou
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引用次数: 2

Abstract

Modern smart mobile devices offer media-rich and native features that are highly useful for e-book applications. In particular, many e-book application developers have chosen Apple's iOS mobile devices such as iPad, or iPhone as the target device to provide more creative and richer user experience, as evidenced by the rapidly increasing number of publication apps in Apple's App Store. In this paper, three major types of e-book apps from the App Store were examined from a developer's perspective to provide a focused overview of the status and trends of iOS e-book apps and an analysis of related technology, architecture, and user interface design issues. The three representative e-book apps were analyzed according to their purposes, functions, and user satisfaction, so that user interface design guideline is established for the developer implementation. It was clear that e-book apps still had plenty of room to grow to take full advantage of unique mobile platform features and truly fulfill their potential. In particular, introduction of two-or three-dimensional visualization and context-awareness for the behavior component could further enhance e-book app's usability and utility. This paper aims to serve as a reference point and guide for developers and practitioners interested in using iOS as a platform for e-book applications, particular from the technical point of view.
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iOS设备电子书应用的现状与趋势:开发者视角
现代智能移动设备提供丰富的媒体和本地功能,这对电子书应用程序非常有用。特别是,许多电子书应用开发商选择了苹果的iOS移动设备,如iPad或iPhone作为目标设备,以提供更有创意和更丰富的用户体验,这一点从苹果App Store中快速增长的出版应用程序中可以看出。本文从开发者的角度分析了App Store中三种主要类型的电子书应用,重点概述了iOS电子书应用的现状和趋势,并对相关技术、架构和用户界面设计问题进行了分析。根据应用的用途、功能和用户满意度对三个具有代表性的电子书应用进行分析,建立用户界面设计准则供开发者实施。很明显,电子书应用仍有很大的发展空间,可以充分利用独特的移动平台功能,真正发挥其潜力。特别是,为行为组件引入二维或三维可视化和上下文感知可以进一步提高电子书应用程序的可用性和实用性。本文旨在为有意使用iOS作为电子书应用平台的开发者和实践者提供参考和指导,特别是从技术角度来看。
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