C. Moser, M. Tscheligi, Mark R Magnusson, F. Mueller
{"title":"Game idea jam for sport and exertion games","authors":"C. Moser, M. Tscheligi, Mark R Magnusson, F. Mueller","doi":"10.1145/2658537.2659017","DOIUrl":null,"url":null,"abstract":"Game Jams have successfully been introduced to the CHI Community during the past two years. Game developers meet to plan, design, and create one or more games within a short time span (ranging from 24 to 48 hours). We propose a Game Idea Jam focusing on the opportunity to draw on researchers' and developers' own experiences when developing creative game ideas for sport or exertion to combat physical inactivity. Game Idea Jams focus on brainstorming and conceptualizing of one or more game ideas within seven hours. Due to time constraints, the final game idea will be produced in the form of a conceptual video, trying to demonstrate the player experience. We aim to enable game researcher with no development skills to participate in the Game Idea Jam and support them with different creative approaches to choose from.","PeriodicalId":126882,"journal":{"name":"Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2658537.2659017","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
Game Jams have successfully been introduced to the CHI Community during the past two years. Game developers meet to plan, design, and create one or more games within a short time span (ranging from 24 to 48 hours). We propose a Game Idea Jam focusing on the opportunity to draw on researchers' and developers' own experiences when developing creative game ideas for sport or exertion to combat physical inactivity. Game Idea Jams focus on brainstorming and conceptualizing of one or more game ideas within seven hours. Due to time constraints, the final game idea will be produced in the form of a conceptual video, trying to demonstrate the player experience. We aim to enable game researcher with no development skills to participate in the Game Idea Jam and support them with different creative approaches to choose from.
在过去的两年中,Game Jams已经成功地引入了CHI社区。游戏开发者在很短的时间内(从24到48小时)聚在一起计划、设计和创造一款或多款游戏。我们建议举办一场Game Idea Jam,让研究人员和开发者在开发针对运动或体力消耗的创造性游戏理念时,有机会借鉴他们自己的经验。Game Idea Jams专注于在7小时内对一个或多个游戏理念进行头脑风暴和概念化。由于时间限制,最终的游戏理念将以概念性视频的形式呈现出来,试图展示玩家的体验。我们的目标是让没有开发技能的游戏研究人员也能参与game Idea Jam,并为他们提供不同的创意方法选择。