Discretization of SO(3) using recursive tesseract subdivision

G. Kurz, F. Pfaff, U. Hanebeck
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引用次数: 1

Abstract

The group of rotations in three dimensions SO(3) plays a crucial role in applications ranging from robotics and aeronautics to computer graphics. Rotations have three degrees of freedom, but representing rotations is a nontrivial matter and different methods, such as Euler angles, quaternions, rotation matrices, and Rodrigues vectors are commonly used. Unfortunately, none of these representations allows easy discretization of orientations on evenly spaced grids. We present a novel discretization method that is based on a quaternion representation in conjunction with a recursive subdivision scheme of the four-dimensional hypercube, also known as the tesseract.
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用递推tesseract细分的SO(3)离散化
三维SO(3)中的旋转组在从机器人、航空到计算机图形学的应用中起着至关重要的作用。旋转有三个自由度,但表示旋转是一件很重要的事情,不同的方法,如欧拉角、四元数、旋转矩阵和罗德里格斯向量是常用的。不幸的是,这些表示都不允许在均匀间隔的网格上容易地离散方向。我们提出了一种新的离散化方法,该方法基于四元数表示,并结合了四维超立方体(也称为tesseract)的递归细分方案。
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