Sketching Pipelines for Ephemeral Immersive Spaces

Michał Seta, Eduardo A. L. Meneses, Emmanuel Durand, Christian Frisson
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Abstract

This hands-on class will allow artists to use open-source tools to create interactive and immersive experiences. These tools have been created and incubated at the Society for Arts and Technology (SAT), a unique non-profit organization in Canada whose mission is to democratize technologies to enable people to experience and author multisensory immersions. During the class we invite participants to use their favorite software on platforms they are already familiar with, to interface with our tools. The toolset will include transmission protocols, video mapping tools, sound spatialization software, and gestural control using pose detection. The class will be organized in two parts: a presentation of the tools and context involving the development and applications, and a hands-on session with an ephemeral immersive space. This event is designed for art researchers, artists, designers, content creators, and other creatives interested in creating immersive spaces using research-developed tools. Participants will learn how to employ open-source tools for different artistic tasks so that they will be able to deploy their own immersive spaces after the class.
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为短暂的沉浸式空间绘制草图管道
这个动手类将允许艺术家使用开源工具来创建互动和身临其境的体验。这些工具是由艺术与技术协会(SAT)创建和孵化的,这是加拿大一个独特的非营利组织,其使命是使技术民主化,使人们能够体验和创作多感官沉浸。在课堂上,我们邀请参与者在他们已经熟悉的平台上使用他们最喜欢的软件,与我们的工具进行交互。该工具集将包括传输协议、视频映射工具、声音空间化软件和使用姿态检测的手势控制。本课程将分为两部分:介绍涉及开发和应用的工具和背景,以及一个短暂的沉浸式空间的动手环节。本次活动专为艺术研究人员、艺术家、设计师、内容创作者和其他有兴趣使用研究开发的工具创建沉浸式空间的创意人员而设计。参与者将学习如何使用开源工具进行不同的艺术任务,以便他们能够在课后部署自己的沉浸式空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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