Visual Immersion in the Context of Wall Displays

Arnaud Prouzeau, A. Bezerianos, O. Chapuis
{"title":"Visual Immersion in the Context of Wall Displays","authors":"Arnaud Prouzeau, A. Bezerianos, O. Chapuis","doi":"10.1145/3009939.3009945","DOIUrl":null,"url":null,"abstract":"Immersion is the subjective impression of being deeply involved in a specific situation, and can be sensory or cognitive. In this position paper, we use a basic model of visual perception to study how ultra-high resolution wall displays can provide visual immersion. With their large size, depending on the position of viewers in front of them, wall displays can provide a surrounding and vivid environment. Users close to the wall can have their visual field filled by the wall and they are able to see clearly a large amount information with a fine resolution. However, when close to the wall, visual distortion due to large possible viewing angles, can affect the viewing of data. On the contrary, from far away, distortion is no longer an issue, but the viewers' visual field is not fully contained inside the wall, and the information details seen are less fine.","PeriodicalId":422627,"journal":{"name":"Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3009939.3009945","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11

Abstract

Immersion is the subjective impression of being deeply involved in a specific situation, and can be sensory or cognitive. In this position paper, we use a basic model of visual perception to study how ultra-high resolution wall displays can provide visual immersion. With their large size, depending on the position of viewers in front of them, wall displays can provide a surrounding and vivid environment. Users close to the wall can have their visual field filled by the wall and they are able to see clearly a large amount information with a fine resolution. However, when close to the wall, visual distortion due to large possible viewing angles, can affect the viewing of data. On the contrary, from far away, distortion is no longer an issue, but the viewers' visual field is not fully contained inside the wall, and the information details seen are less fine.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
在墙上展示的背景下的视觉沉浸
沉浸感是对特定情境的主观感受,可以是感觉上的,也可以是认知上的。在这篇论文中,我们使用视觉感知的基本模型来研究超高分辨率墙壁显示器如何提供视觉沉浸感。墙壁显示器的尺寸很大,根据观众在它们前面的位置,可以提供一个周围的、生动的环境。靠近墙壁的用户可以让他们的视野被墙壁填充,他们可以清晰地看到大量的信息,并且分辨率很好。然而,当靠近墙壁时,由于可能的大视角,视觉失真会影响数据的观看。相反,从远处看,失真不再是一个问题,但观众的视野并没有完全包含在墙内,看到的信息细节也没有那么精细。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Immersive solutions for future Air Traffic Control and Management Improving 3D Visualizations: Exploring Spatial Interaction with Mobile Devices Personalized Views for Immersive Analytics Immersive Analysis of Health-Related Data with Mixed Reality Interfaces: Potentials and Open Question Use of Landmarks to Design Large and Efficient Command Interfaces
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1