Different Approaches to Digital System Debugging

A. Ivannikov
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Abstract

In digital system design, it is necessary to check the infallibility of the design and to eliminate errors, if any. This process is called design debugging. It requires a debugging object, debugging modes for digital system functioning, a set of tests representing all modes of digital system functioning, the opportunity to define the correctness of output and internal variables of the debugging object and possibilities to correct the design. Design debugging can be done on a hardware prototype or computer model of a digital system. Intermediate approaches include prototyping only non-typical electronic blocks and connecting them with a typical hardware core or adding special hardware blocks to the computer model of a digital system. All abovementioned components of the debugging process are discussed for four cases of debug objects representing digital system. Fundamental possibility, convenience, cost and efficiency are considered. It is shown that the most universal and convenient approach is to use the computer model of a digital system design as a debug object. This approach could be used for any structure and architecture of a digital system. Nevertheless, other approaches are also used.
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数字系统调试的不同方法
在数字系统设计中,有必要检查设计的正确性并消除错误。这个过程称为设计调试。它需要一个调试对象,数字系统功能的调试模式,一组代表数字系统功能所有模式的测试,定义调试对象输出和内部变量的正确性的机会,以及纠正设计的可能性。设计调试可以在数字系统的硬件样机或计算机模型上进行。中间方法包括仅对非典型的电子模块进行原型设计,并将它们与典型的硬件核心连接起来,或者将特殊的硬件模块添加到数字系统的计算机模型中。针对代表数字系统的四种调试对象,讨论了上述调试过程的所有组成部分。考虑了基本的可能性、方便性、成本和效率。结果表明,将数字系统设计的计算机模型作为调试对象是最通用、最方便的方法。这种方法适用于任何数字系统的结构和体系结构。然而,也使用了其他方法。
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