Paradigms of games research in HCI: a review of 10 years of research at CHI

M. Carter, J. Downs, Bjørn Nansen, Mitchell Harrop, M. Gibbs
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引用次数: 65

Abstract

In this paper we argue that games and play research in the field of Human-Computer Interaction can usefully be understood as existing within 4 distinct research paradigms. We provide our rationale for developing these paradigms and discuss their significance in the context of the inaugural CHI Play conference.
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HCI中的游戏研究范式:回顾CHI 10年的研究
在本文中,我们认为人机交互领域的游戏和游戏研究可以有效地理解为存在于4种不同的研究范式中。我们提供了开发这些范式的基本原理,并在首届CHI Play会议的背景下讨论了它们的意义。
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