Validity of Interactive Multimedia with 3D Visualization to Practice the Spatial Visual Intelligence of Class X High School Students on Metallic Bonding Materials

Irvandar Nurviandy, Kusumawati Dwiningsih, Ahlan Riwahyu Habibi, Akhmad Fitriadi Akbar
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引用次数: 3

Abstract

This study aims to determine the validity of Interactive Multimedia with 3D Visualization to Train the Spatial Visual Intelligence of Class X High School Students on Metallic Bonding Materials. Validity is tested through quality of content and goals, instructional quality, and technical quality. Development is carried out using the ADDIE model (Analysis, Design, Development or Production, Implementation or Delivery and Evaluations). This research is limited only in 3 stages, namely Analysis, Design, and Development. Interactive multimedia is said to be valid if the minimum achievement level scores in the range 61-80 with good qualifications based on the eligibility criteria and product revisions which are adaptations of Siti Muriati, 2013. Based on the analysis that has been done, it is found that interactive multimedia with 3D visualization developed is stated valid with an average percentage of content validation by material experts that is 96% and construct validation by material experts that is 91.82% are in the feasible category with a very good predicate. Thus, the results of this study indicate that interactive multimedia with 3D visualization on metal bonding material can be declared valid.
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三维可视化交互式多媒体对高中X班学生金属键合材料空间视觉智能锻炼的有效性
摘要本研究旨在探讨三维可视化互动多媒体对高中部X班学生金属键合材料空间视觉智能训练的有效性。有效性通过内容和目标的质量、教学质量和技术质量来检验。开发使用ADDIE模型(分析、设计、开发或生产、实施或交付和评估)进行。本研究仅限于三个阶段,即分析、设计和开发。根据资格标准和改编自Siti Muriati, 2013年的产品修订,如果最低成就水平得分在61-80之间,并且具有良好的资格,交互式多媒体被认为是有效的。通过分析发现,所开发的具有三维可视化的交互式多媒体是有效的,材料专家对内容的平均验证率为96%,材料专家对结构的平均验证率为91.82%,属于可行的范畴,具有很好的谓词。因此,本研究的结果表明,交互式多媒体与金属键合材料的三维可视化是有效的。
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