On extracting skeletons from binary 3D images

Piotr Zasinski, M. Kociński, A. Materka
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Abstract

This paper explores the subject of extracting skeletons from 3D binary images. It draws attention to the flaws found in the available skeletonization implementations. The most popular algorithm devised by Lee, Kashyap and Chu is analyzed. It is shown that despite good results, some aspects of said algorithm can be further improved upon. An own implementation, with some modifications is made and compared against the existing ones.
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从二值三维图像中提取骨架
本文探讨了从三维二值图像中提取骨架的问题。它提请注意在可用的骨架化实现中发现的缺陷。分析了Lee、Kashyap和Chu设计的最流行的算法。结果表明,尽管取得了良好的效果,但该算法的某些方面还可以进一步改进。在做了一些修改后,给出了一个自己的实现,并与现有的实现进行了比较。
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