{"title":"Virtual reality headset using a gaze-synchronized display system","authors":"Andrea Toulouse, S. Thiele, A. Herkommer","doi":"10.1117/12.2523920","DOIUrl":null,"url":null,"abstract":"We present a concept for virtual reality (VR) headsets which is inspired by the design of the human eye itself. By using a rotatable display system which resembles a mechanical copy of the eye, we achieve a high resolution at the foveal spot and lower resolution in the periphery while maintaining a large field of view. Fast and accurate retinal eye tracking by observing the blind spot on the fovea centralis is possible with this solution. The vergence-accomodation conflict can be solved potentially by integrating an off-the-shelf tunable lens.","PeriodicalId":442359,"journal":{"name":"Optical Design Challenge","volume":"122 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Optical Design Challenge","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1117/12.2523920","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We present a concept for virtual reality (VR) headsets which is inspired by the design of the human eye itself. By using a rotatable display system which resembles a mechanical copy of the eye, we achieve a high resolution at the foveal spot and lower resolution in the periphery while maintaining a large field of view. Fast and accurate retinal eye tracking by observing the blind spot on the fovea centralis is possible with this solution. The vergence-accomodation conflict can be solved potentially by integrating an off-the-shelf tunable lens.