Real meets virtual: blending real-world artifacts with computational media

M. Eisenberg, W. Mackay, A. Druin, S. Lehman, M. Resnick
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引用次数: 15

Abstract

Panelists in this session will defend a variety of distinct visions for integrating “real-world” and computational media. Our aim is to explore the ways in which computers, and computer interfaces, can lend themselves to new and enriched interactions with objects and to new paradigms of handicrafts—with particular emphasis on the role of crafts and real-world objects in education.
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真实与虚拟相遇:将真实世界的文物与计算媒体相结合
本次会议的小组成员将为整合“现实世界”和计算媒体的各种不同愿景进行辩护。我们的目标是探索计算机和计算机界面的方式,使它们能够与物体进行新的、丰富的互动,并形成手工艺品的新范式——特别强调手工艺品和现实世界中的物体在教育中的作用。
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