{"title":"Dimension of structural usability for Augmented Reality system","authors":"Bakhreza A. Talip","doi":"10.1109/ICOS.2015.7377274","DOIUrl":null,"url":null,"abstract":"Augmented Reality (AR) was a result of scientist vision where earlier application was for composition of augmented image. Since 1960s, the development progression has been focused on improving accuracy in object registration. But people are often incapable of considering the long-term implications for using such technology thus jeopardize overall usability of AR in real world context. However, integration of AR with web 2.0 solutions has permit users to receive virtual information while viewing actual items within a frame of see-through display that has been ergonomically improved. Synthesized view of the real world with AR technology has been seen as futuristic interface for information acquisition. Therefore, this study has been performed to identify factors that affect usability of AR as everyday application prior to actual deployment and evaluation with AR related technology.","PeriodicalId":422736,"journal":{"name":"2015 IEEE Conference on Open Systems (ICOS)","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Conference on Open Systems (ICOS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICOS.2015.7377274","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Augmented Reality (AR) was a result of scientist vision where earlier application was for composition of augmented image. Since 1960s, the development progression has been focused on improving accuracy in object registration. But people are often incapable of considering the long-term implications for using such technology thus jeopardize overall usability of AR in real world context. However, integration of AR with web 2.0 solutions has permit users to receive virtual information while viewing actual items within a frame of see-through display that has been ergonomically improved. Synthesized view of the real world with AR technology has been seen as futuristic interface for information acquisition. Therefore, this study has been performed to identify factors that affect usability of AR as everyday application prior to actual deployment and evaluation with AR related technology.