A real-time window-based image processing architecture using a mapping table

Min-Shik Seok, Il-Seuk Song, S. Jin, J. Jeon
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引用次数: 2

Abstract

This paper proposes a window-based image processing architecture that minimizes data activities. This architecture has a mapping structure between the line buffer and the window buffer. Each buffer handler writes or reads pixel data in one direction. This feature allows the designer to use a FIFO memory, as well as dual port random memory in the proposed architecture. Thus, the designer can select buffer types as per design efforts. We use this architecture to implement a dynamic threshold circuit. In order to meet time constrains, the output is processed by the pipeline method to meet time constraints. The pipeline method incurs output latency. The Sync Generator module is added to the implemented circuit to synchronize processed image information. Experiments show the logic quality of the circuit implemented circuit using the proposed architecture.
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使用映射表的实时基于窗口的图像处理体系结构
本文提出了一种基于窗口的图像处理体系结构,使数据活动最小化。这个体系结构在行缓冲区和窗口缓冲区之间有一个映射结构。每个缓冲区处理程序在一个方向上写入或读取像素数据。该功能允许设计人员在提出的架构中使用FIFO存储器以及双端口随机存储器。因此,设计人员可以根据设计工作选择缓冲类型。我们使用这个架构来实现一个动态阈值电路。为了满足时间约束,对输出进行流水线处理,以满足时间约束。管道方法会导致输出延迟。同步发生器模块被添加到所实现的电路中以同步处理过的图像信息。实验结果表明,采用该结构实现的电路具有良好的逻辑质量。
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