Motion Policy Networks

Adam Fishman, Adithya Murali, Clemens Eppner, Bryan N. Peele, Byron Boots, D. Fox
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引用次数: 16

Abstract

Collision-free motion generation in unknown environments is a core building block for robot manipulation. Generating such motions is challenging due to multiple objectives; not only should the solutions be optimal, the motion generator itself must be fast enough for real-time performance and reliable enough for practical deployment. A wide variety of methods have been proposed ranging from local controllers to global planners, often being combined to offset their shortcomings. We present an end-to-end neural model called Motion Policy Networks (M$\pi$Nets) to generate collision-free, smooth motion from just a single depth camera observation. M$\pi$Nets are trained on over 3 million motion planning problems in over 500,000 environments. Our experiments show that M$\pi$Nets are significantly faster than global planners while exhibiting the reactivity needed to deal with dynamic scenes. They are 46% better than prior neural planners and more robust than local control policies. Despite being only trained in simulation, M$\pi$Nets transfer well to the real robot with noisy partial point clouds. Code and data are publicly available at https://mpinets.github.io.
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运动策略网络
未知环境下的无碰撞运动生成是机器人操作的核心组成部分。产生这样的运动是具有挑战性的,由于多个目标;不仅解决方案应该是最优的,运动发生器本身必须足够快以实现实时性能,并且足够可靠以进行实际部署。已经提出了各种各样的方法,从局部控制器到全局规划器,经常结合起来抵消它们的缺点。我们提出了一个端到端的神经模型,称为运动策略网络(M$\pi$Nets),仅从单个深度相机观察中生成无碰撞,平滑的运动。M$\pi$Nets在超过50万个环境中训练了超过300万个运动规划问题。我们的实验表明,M$\pi$Nets在表现出处理动态场景所需的反应性的同时,比全局规划器要快得多。它们比先前的神经规划器好46%,比局部控制策略更健壮。尽管只在模拟中训练过,但M$\pi$Nets可以很好地转移到具有嘈杂部分点云的真实机器人上。代码和数据可在https://mpinets.github.io上公开获取。
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