ProtoSphere: a GPU-assisted prototype guided sphere packing algorithm for arbitrary objects

René Weller, G. Zachmann
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引用次数: 27

Abstract

Filling objects densely with sets of non overlapping spheres has been investigated for centuries. Once started as a pure intellectual challenge, today, sphere packings have diverse applications in a wide spectrum of scientific and engineering disciplines, for example in automated radiosurgical treatment planning, investigation of processes such as sedimentation, compaction and sintering, in powder metallurgy for three-dimensional laser cutting, in cutting different natural crystals, the discrete element method is based on them, and so forth.
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ProtoSphere:用于任意物体的gpu辅助原型引导球体填充算法
用不重叠的球体密集地填充物体已经研究了几个世纪。球体填料一旦开始作为一个纯粹的智力挑战,今天在广泛的科学和工程学科中有各种各样的应用,例如在自动化放射外科治疗计划中,对沉积、压实和烧结等过程的研究,在粉末冶金中用于三维激光切割,在切割不同的天然晶体中,离散元方法是基于它们的,等等。
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