{"title":"Abstract nonsense","authors":"Júnia Gonçalves","doi":"10.1145/3242903.3242908","DOIUrl":null,"url":null,"abstract":"The notion of effect in programming languages has evolved significantly since the works of Lucassen and Gifford – where an effect system tracks memory regions and enables the improvement of parallel execution – to the point where an algebraic characterisation of effects is proposed. In this work, we seize the such notions to design a calculus, λgenArt, tailored to generative art. We provide the semantics and type system of λgenArt, alongside an effect algebra and a new parallel constructor. We also implemented the calculus as an DSL in the Haskell programming language and introduced optimisations based on the effect information. This work is the first step towards the specification and implementation of a declarative, functional language for generative art based on algebraic effects and handlers.","PeriodicalId":199077,"journal":{"name":"Proceedings of the 6th ACM SIGPLAN International Workshop on Functional Art, Music, Modeling, and Design","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th ACM SIGPLAN International Workshop on Functional Art, Music, Modeling, and Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3242903.3242908","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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Abstract

The notion of effect in programming languages has evolved significantly since the works of Lucassen and Gifford – where an effect system tracks memory regions and enables the improvement of parallel execution – to the point where an algebraic characterisation of effects is proposed. In this work, we seize the such notions to design a calculus, λgenArt, tailored to generative art. We provide the semantics and type system of λgenArt, alongside an effect algebra and a new parallel constructor. We also implemented the calculus as an DSL in the Haskell programming language and introduced optimisations based on the effect information. This work is the first step towards the specification and implementation of a declarative, functional language for generative art based on algebraic effects and handlers.
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自Lucassen和Gifford的工作以来,编程语言中效果的概念已经有了显著的发展——在Lucassen和Gifford的工作中,效果系统跟踪记忆区域并使并行执行的改进成为可能——到提出效果的代数表征的地步。在这项工作中,我们抓住这些概念来设计一个微积分,λgenArt,为生成艺术量身定制。我们提供了λgenArt的语义和类型系统,以及一个效果代数和一个新的并行构造函数。我们还在Haskell编程语言中实现了作为DSL的微积分,并引入了基于效果信息的优化。这项工作是规范和实现基于代数效果和处理程序的生成艺术的声明式、函数式语言的第一步。
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