Objectivization of traditional otoneurological examinations based on Kinect sensor Hautant's test based on Kinect

V. Dolinay, L. Pivnickova, V. Vasek
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引用次数: 4

Abstract

The purpose of this paper is to show possibilities of modern game device such a Microsoft Kinect sensor for examinations in otoneurology. There are several traditional examinations, which can be revived for use in current medical practice. The aim of this study was to utilize skeleton tracking feature of the Microsoft Kinect sensor to monitor patients' movement to provide objective outputs from particular examination. The preliminary tests have shown that device is able to provide significant information that can be useful for implementation of Unterberger's and Hautant's test. Hautant's test has been subsequently programmed for laboratory experiments and in the course of this year the results will be discussed and tested in cooperation with specialists in otoneurology. The combination of Kinect sensor and future software application appear to be further applicable with possible benefits in practice. Using gaming equipment can greatly accelerate the development, because research does not need to focus on the development of hardware, but most efforts may be directed to the implementation of the particular objectives and results may be earlier deployed for practical tests and use. Great importance is also the price of the hardware. Due to the masses spread of the gaming industry the price is much lower than the equipment developed specifically for particular medicine examination. However, to enforce any new device into practical use in medicine is a complicated process and push the proposed solution, at least for screening tests will be a sufficient satisfaction.
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基于Kinect传感器的传统耳神经系统检查的客观化
本文的目的是展示现代游戏设备的可能性,如微软Kinect传感器在耳神经科的检查。有几种传统的检查,可以在当前的医疗实践中恢复使用。本研究的目的是利用微软Kinect传感器的骨骼跟踪功能来监测患者的运动,以提供特定检查的客观输出。初步试验表明,该装置能够提供重要的信息,可用于实施昂特伯格和豪坦的测试。Hautant的测试随后被规划为实验室实验,在今年的过程中,结果将与耳神经学专家合作讨论和测试。Kinect传感器与未来软件应用的结合在实际应用中具有更大的适用性。使用游戏设备可以大大加速开发,因为研究不需要集中在硬件的开发上,但大多数努力可以针对特定目标的实现,结果可以更早地部署用于实际测试和使用。同样重要的是硬件的价格。由于游戏行业的大众传播,其价格远低于专门为特定药物检查开发的设备。然而,强制任何新设备在医学上实际使用是一个复杂的过程,而推动提出的解决方案,至少对于筛选测试将是一个足够的满意。
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