MAGIC-Pointing on Large High-Resolution Displays

Lars Lischke, V. Schwind, Kai Friedrich, A. Schmidt, N. Henze
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引用次数: 14

Abstract

Display space in offices constantly increased in the last decades. We believe that this trend will continue and ultimately result in the use of wall-sized displays in the future office. One of the most challenging tasks while interacting with large high-resolution displays is target acquisition. The most important challenges reported in previous work are the long distances that need to be traveled with the pointer while still enabling precise selection as well as seeking for the pointer on the large display. In this paper, we investigate if MAGIC-Pointing, controlling the pointer through eye gaze, can help overcome both challenges. We implemented MAGIC-Pointing for a 2.85m x 1.13m large display. Using this system we conducted a target selection study. The results show that using MAGIC-Pointing for selecting targets on wall-sized displays decreases the task completion time significantly and it also decreases the users' task load. We therefore argue that MAGIC-Pointing can help to make interaction with wall-sized displays usable.
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在大型高分辨率显示器上的魔术指向
在过去的几十年里,办公室的展示空间不断增加。我们相信这一趋势将会持续下去,并最终导致在未来的办公室中使用墙壁大小的显示器。在与大型高分辨率显示器交互时,最具挑战性的任务之一是目标获取。在以前的工作中报告的最重要的挑战是需要用指针移动很长的距离,同时仍然能够精确选择以及在大显示器上寻找指针。在本文中,我们研究MAGIC-Pointing,通过眼睛凝视来控制指针,是否有助于克服这两个挑战。我们在2.85米x 1.13米的大屏幕上实现了MAGIC-Pointing。利用该系统进行了目标选择研究。结果表明,在壁挂式显示器上使用MAGIC-Pointing进行目标选择可以显著缩短任务完成时间,同时也降低了用户的任务负荷。因此,我们认为MAGIC-Pointing可以帮助我们更好地与墙壁大小的显示器进行交互。
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