Gamification of cybersecurity training

C. DeCusatis, E. Alvarico, O. Dirahoui
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引用次数: 2

Abstract

A large fraction of cybercrimes could be prevented with improved cybersecurity awareness training. We have developed a virtual cybersecurity escape room based on the three-dimensional Unity game development platform. This application is based on the proven Octalysis gamification framework, which has been shown to improve user engagement and knowledge retention. Following a discussion of the application design, this position paper presents playtesting results, work in progress, and experimental quantification based on eight gamification metrics.
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网络安全培训的游戏化
通过加强网络安全意识培训,可以预防很大一部分网络犯罪。我们基于三维Unity游戏开发平台开发了一个虚拟的网络安全密室。该应用程序基于经过验证的Octalysis游戏化框架,该框架已被证明可以提高用户参与度和知识留存率。在讨论了应用设计之后,本文将呈现游戏测试结果、正在进行的工作以及基于8个游戏化参数的实验量化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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