A Visual Programming Environment for Learning Distributed Programming

B. Broll, Á. Lédeczi, P. Völgyesi, J. Sallai, M. Maróti, Alexia Carrillo, S. Weeden-Wright, C. Vanags, Joshua D. Swartz, Melvin Lu
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引用次数: 58

Abstract

This paper introduces NetsBlox, a visual programming environment for learning distributed programming principles. Extending both the visual formalism and open source code base of Snap!, NetsBlox provides two accessible distributed programming abstractions to simplify the process of creating networked applications: message passing and Remote Procedure Calls (RPC). Messaging passing allows NetsBlox applications to send data to other connected NetsBlox clients. Remote Procedure Calls enable seamless integration of third party services, such as Google Maps, weather, traffic and other public domain data sources, into NetsBlox applications. Other RPCs help coordinating distributed clients which may be difficult for novice programmers allowing the user to more quickly create captivating and sophisticated applications. These abstractions empower users to develop networked programs, including multi-player games and client-server applications. By providing networking support, NetsBlox not only allows users to learn distribute programming concepts but also makes programming more engaging by incorporating diverse services available on the web.
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学习分布式编程的可视化编程环境
本文介绍了NetsBlox,一个用于学习分布式编程原理的可视化编程环境。扩展了Snap的可视化形式化和开源代码库。NetsBlox提供了两个可访问的分布式编程抽象来简化创建网络应用程序的过程:消息传递和远程过程调用(RPC)。消息传递允许NetsBlox应用程序向其他连接的NetsBlox客户端发送数据。远程过程调用使第三方服务,如谷歌地图,天气,交通和其他公共领域的数据源,无缝集成到NetsBlox应用程序。其他rpc帮助协调分布式客户端,这对于新手程序员来说可能很困难,允许用户更快地创建迷人且复杂的应用程序。这些抽象使用户能够开发网络程序,包括多人游戏和客户端-服务器应用程序。通过提供网络支持,NetsBlox不仅允许用户学习分布式编程概念,而且还通过整合网络上可用的各种服务使编程更具吸引力。
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