MediaWare: a distributed multimedia environment with interoperability

Y. Al-Salqan, Carl K. Chang
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引用次数: 5

Abstract

MediaWare is a distributed multimedia environment based on state-of-the-art distributed object computing standards as specified by CORBA. MediaWare enhances interoperability among media objects through the interoperable virtual connection protocol. MediaWare provides an infrastructure for building interactive multimedia applications that support synchronized, time-based media in a heterogeneous, distributed environment. This paper discusses MediaWare's architecture and its object life cycle. MediaWare's architecture includes an application layer; a quality-of-connection layer, which is an aggregation of the quality-of-service in addition to the user's interaction and synchronization requirements; an interoperable virtual connection protocol layer; an objects database including the interoperable database layer; an object request broker layer; an interface definition language (IDL) mapping layer; and finally, an object implementation layer. The paper includes examples to show MediaWare's power to generate several multimedia teleorchestrations and scenarios.
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MediaWare:具有互操作性的分布式多媒体环境
MediaWare是基于CORBA规定的最先进的分布式对象计算标准的分布式多媒体环境。MediaWare通过可互操作的虚拟连接协议增强了媒体对象之间的互操作性。MediaWare为构建交互式多媒体应用程序提供了基础设施,这些应用程序在异构的分布式环境中支持同步的、基于时间的媒体。本文讨论了MediaWare的体系结构及其对象生命周期。MediaWare的体系结构包括一个应用层;连接质量层,除了用户交互和同步需求外,它还是服务质量的集合;可互操作的虚拟连接协议层;一个对象数据库,包括可互操作的数据库层;对象请求代理层;接口定义语言(IDL)映射层;最后是对象实现层。本文包括一些例子来展示MediaWare生成多种多媒体远程编排和场景的能力。
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