Yueming Yang, Chase Augustine, Christopher Werts, Yongzhe Wang, Jordan Sherwin
{"title":"Build Bridges between Conversation, Story, Visual Programming, and Text-based Programming in K-8 Education","authors":"Yueming Yang, Chase Augustine, Christopher Werts, Yongzhe Wang, Jordan Sherwin","doi":"10.1109/ICIET56899.2023.10111198","DOIUrl":null,"url":null,"abstract":"In this paper, we create a learning path and curate projects that let students learn certain computational concepts in a consistent way that bridges story, conversation, visual programming, and text-based programming. Our approach is to provide young children with both visual and text-based programming materials that are directly associated with the computational logic in some selected children’s daily dialogues and stories. We demonstrate this combo-design idea with examples of roleplaying, Snap! program, and Python code. Our design pattern and examples could be adapted to other suitable children’s activities in different school settings on a variety of technology platforms.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"117 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 11th International Conference on Information and Education Technology (ICIET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIET56899.2023.10111198","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper, we create a learning path and curate projects that let students learn certain computational concepts in a consistent way that bridges story, conversation, visual programming, and text-based programming. Our approach is to provide young children with both visual and text-based programming materials that are directly associated with the computational logic in some selected children’s daily dialogues and stories. We demonstrate this combo-design idea with examples of roleplaying, Snap! program, and Python code. Our design pattern and examples could be adapted to other suitable children’s activities in different school settings on a variety of technology platforms.