VR Teaching Materials for Dance Practice

Yoko Usui, Katsumi Sato, Shinichi Watabe, Erina Yanagida
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引用次数: 1

Abstract

Dance has been a required physical education subject in Japan since 2012. However, it is reported that there are many faculties who feel uneasy about the course of study. There is VR (Virtual Reality) as a method of observing CG (computer Graphics) at the present actual scale. Therefore, in this study, we made VR teaching materials for hip-hop dance learners. We decided to listen to the opinions of dancer learners using prepared VR teaching materials. As a result, 15 students gave their opinions on VR materials. 14 students thought that VR materials could be used for dance practice and 1 student thought it was difficult. A lot of students on VR teaching materials said they could use it for dancing practice. The reason was that the movements of hip - hop were particularly easier to understand. This was considered to be an enlightened awareness of CG where information has been reduced. Less information may give beginners more awareness to improve their hip-hop dance.
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VR舞蹈练习教材
自2012年以来,舞蹈已成为日本体育必修课。然而,据报道,有许多教师对这门课程感到不安。有VR(虚拟现实)作为一种观察CG(计算机图形学)在目前的实际规模的方法。因此,在本研究中,我们制作了面向街舞学习者的VR教材。我们决定使用准备好的VR教材来听取舞者学习者的意见。最后,15位同学就VR素材发表了自己的看法。14名学生认为VR材料可以用于舞蹈练习,1名学生认为难度较大。很多学生在虚拟现实教材上表示,他们可以用它来练习舞蹈。原因是嘻哈的动作特别容易理解。这被认为是对CG的启蒙意识,其中信息已经减少。更少的信息可能会给初学者更多的意识来提高他们的街舞。
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