Design of Interactive Remote Class Environment by "Infrastructure-Based Low-Cost Computing"

Kazuya Murata
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引用次数: 3

Abstract

A technique called "Low-Cost Computing" has been attracting public attention in recent years. "Low-Cost Computing" is a method aimed at achieving the same level of performance of expensive commercial equipment or dedicated equipment by combining common, inexpensive equipment, software and services. One example of "Low-Cost Computing" is "virtual currency". Virtual currency often uses "distributed network" as an underlying technology. In a distributed network, data is stored using users' computers rather than a server for centralized data management. In short, virtual currency is realized by using the network to combine the users' computers. We think of this as "Network-Based Low-Cost Computing". There are many services using "Network-Based Low-Cost Computing", and they are becoming the mainstream of modern computers. As opposed to this, we propose "Infrastructure-Based Low-Cost Computing" in this research. "Infrastructure-Based Low-Cost Computing" proposed in this research means "combining commonly available devices and software to propose an environment for teleconference or remote class, and building an infrastructure with equivalent functionality to expensive systems or services". In this research, as the first step of this method, we aim to construct, with "Low-Cost Computing", a low-cost remote class environment which anyone can use. In this paper, we constructed a remote class environment with "Low-Cost Computing", and held classes at Toyo University. At the end of the remote class session, we conducted a survey on the remote class constructed in this research. Based on the survey results, we will summarize and consider the evaluation of remote class environment made available through "Low-Cost Computing".
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基于“基于基础设施的低成本计算”的交互式远程课堂环境设计
近年来,一种被称为“低成本计算”的技术引起了公众的关注。“低成本计算”是一种方法,旨在通过结合常见的、廉价的设备、软件和服务,达到与昂贵的商业设备或专用设备相同的性能水平。“低成本计算”的一个例子是“虚拟货币”。虚拟货币通常使用“分布式网络”作为底层技术。在分布式网络中,数据存储在用户的计算机上,而不是在服务器上进行集中数据管理。简而言之,虚拟货币就是利用网络将用户的计算机结合起来实现的。我们认为这是“基于网络的低成本计算”。有许多服务使用“基于网络的低成本计算”,它们正在成为现代计算机的主流。与此相反,我们在本研究中提出了“基于基础设施的低成本计算”。本研究中提出的“基于基础设施的低成本计算”意味着“结合常用的设备和软件,为远程会议或远程课程提供环境,并构建具有与昂贵系统或服务同等功能的基础设施”。在本研究中,作为该方法的第一步,我们的目标是用“低成本计算”构建一个任何人都可以使用的低成本远程课堂环境。本文采用“低成本计算”技术构建了远程课堂环境,并在东洋大学进行了课堂教学。在远程课堂结束时,我们对本研究构建的远程课堂进行了调查。根据调查结果,我们将总结和考虑通过“低成本计算”提供的远程课堂环境的评价。
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