Interactive cosimulation with partial evaluation

P. Schaumont, I. Verbauwhede
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引用次数: 27

Abstract

We present a technique to improve the efficiency of hardware-software cosimulation, using design information known at simulator compile-time. The generic term for such optimization is partial evaluation. Our contribution is that we apply the optimization transparently to the user, and at multiple abstraction levels in the simulation. We use the technique to create an interactive codesign environment, and evaluate it on several designs including an AES encryption coprocessor and a Viterbi decoder, and for several instruction-set simulators. Compared to SystemC-based cosimulation, we achieve comparable cosimulation performance at only a fraction of the model-build time.
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部分求值的交互协同仿真
我们提出了一种利用模拟器编译时已知的设计信息来提高硬件-软件协同仿真效率的技术。这种优化的通称是部分求值。我们的贡献是我们透明地将优化应用于用户,并且在模拟中的多个抽象级别上。我们使用该技术创建了一个交互式协同设计环境,并在几个设计上进行了评估,包括AES加密协处理器和Viterbi解码器,以及几个指令集模拟器。与基于systemc的协同仿真相比,我们仅在一小部分模型构建时间内实现了相当的协同仿真性能。
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