Research on Data Synchronization Algorithm in 3D Virtual Scene

Guo Jianlong, Hao Tengfei, Feng Weixia, Wen Manhua
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Abstract

With the deepening in the combination of virtual reality technology and many fields, 3D virtual scenes have been maturing, which have brought a lot of convenience to modern applications. However, there are still many shortcomings and imperfections in today's 3D virtual scene system. For example, since interaction speed of the system is directly affected by a large number of models in virtual experiment scene, the experimental effect will be greatly reduced. Based on the virtual scene system, the data synchronization parallel operation method is used to realize multiple direction data transmission in this paper. In order to avoid the situation where that the data synchronization is not in place affects the virtual environment, the C/S architecture mode collaborative synchronization control strategy is adopted to ensure that the data received by each port is synchronized in real time. Keywords-3D Virtual Scene; Data Synchronization; Control
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三维虚拟场景数据同步算法研究
随着虚拟现实技术与诸多领域结合的不断深入,3D虚拟场景日趋成熟,为现代应用带来了诸多便利。然而,目前的3D虚拟场景系统还存在许多不足和不完善之处。例如,由于虚拟实验场景中大量的模型直接影响系统的交互速度,会大大降低实验效果。本文以虚拟场景系统为基础,采用数据同步并行运算的方法实现多方向数据传输。为避免数据同步不到位影响虚拟环境,采用C/S架构模式协同同步控制策略,保证各端口接收的数据实时同步。关键词:三维虚拟场景;数据同步;控制
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