{"title":"Fundamental Game Scoring Techniques","authors":"Noah Kellman","doi":"10.1093/oso/9780190938680.003.0002","DOIUrl":null,"url":null,"abstract":"Chapter 2 dives further into the technical side of game scoring fundamentals. The reader will learn how game composers structure their scores using techniques like horizontal resequencing and vertical layering, as well as looping and stingers. These fundamental methods of scoring games are essential to any game composer’s tool set, and this chapter leaves the reader with the necessary knowledge to jump right into game scoring.","PeriodicalId":325867,"journal":{"name":"The Game Music Handbook","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Game Music Handbook","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1093/oso/9780190938680.003.0002","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Chapter 2 dives further into the technical side of game scoring fundamentals. The reader will learn how game composers structure their scores using techniques like horizontal resequencing and vertical layering, as well as looping and stingers. These fundamental methods of scoring games are essential to any game composer’s tool set, and this chapter leaves the reader with the necessary knowledge to jump right into game scoring.