Optimizing neural networks for playing tic-tac-toe

M. Sungur, U. Halici
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引用次数: 1

Abstract

A neural network approach for playing the game tic-tac-toe is introduced. The problem is considered as a combinatorial optimization problem aiming to maximize the value of a heuristic evaluation function. The proposed design guarantees a feasible solution, including in the cases where a winning move is never missed and a losing position is always prevented, if possible. The design has been implemented on a Hopfield network, a Boltzmann machine, and a Gaussian machine. The performance of the models was compared through simulation.<>
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优化玩井字游戏的神经网络
介绍了一种神经网络方法来玩井字游戏。该问题被认为是一个以启发式评价函数值最大化为目标的组合优化问题。所建议的设计保证了一个可行的解决方案,包括在赢的一步永远不会错过,输的位置总是被防止的情况下,如果可能的话。该设计已在Hopfield网络、玻尔兹曼机和高斯机上实现。通过仿真比较了各模型的性能。
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