Immersive visual media — MPEG-I: 360 video, virtual navigation and beyond

M. Domański, O. Stankiewicz, K. Wegner, T. Grajek
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引用次数: 56

Abstract

In this paper we consider immersive visual media that are currently researched within scientific community. These include the well-established technologies, like 360-degree panoramas, as well as those being intensively developed, like free viewpoint video and point-cloud based systems. By the use of characteristic examples, we define the features of the immersive visual media that distinguish them from the classical 2D video. Also, we present the representation technologies that are currently considered by the scientific community, especially in the context of standardization of the immersive visual media in the MPEG-I project recently launched by ISO/IEC.
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沉浸式视觉媒体- MPEG-I: 360视频,虚拟导航和超越
在本文中,我们考虑了目前在科学界研究的沉浸式视觉媒体。这些技术包括成熟的技术,如360度全景,以及正在集中开发的技术,如免费视点视频和基于点云的系统。通过典型的例子,我们定义了沉浸式视觉媒体区别于经典2D视频的特征。此外,我们还介绍了目前科学界正在考虑的表示技术,特别是在ISO/IEC最近启动的MPEG-I项目中沉浸式视觉媒体标准化的背景下。
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