The effectiveness of the use of game-pedagogical technologies in the training of specialists railway transport

E. Golubeva
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Abstract

In the modern requirements for the results of mastering the main professional educational program, great attention is paid to the formation of applied qualifications and the training of qualified personnel, as well as ensuring the variability of the educational program for the implementation of employers’ requests. Therefore, teachers need to adjust and update teaching methods and technologies taking into account the professional orientation of the secondary vocational education programs, implement intensive training elements, application modules, use remote, electronic and network forms of training. Such technologies contribute to the active development of the personality of the future specialist.The use of modern educational technologies based on the use of active teaching methods is one of the important means of forming a competitive person. The number of such methods is quite large, but the most popular and relevant are gaming technologies.The principle of the activity of students in the process of training was and remains one of the main ones in pedagogy. To develop motivation to learn and acquire new skills, the best method is the use of such pedagogical technology as gaming.Volunteerism, choice, competitive components, self-affirmation and self-realization ensure high learning outcomes when using gaming technologies. The process of assimilating knowledge and skills during the game becomes natural.The use of gaming technologies in classes has proved their success both in improving the efficiency of training and in solving the many problems facing teachers.Gaming technologies are profitably different from other teaching methods in that they allow students to be personally involved in achieving their goals, make it possible to immerse themselves for some time in “real” life situations and look for a solution to the problems that have arisen. 
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游戏教学技术在铁路运输专业人才培训中的应用效果
在现代对掌握主要专业教育计划成果的要求中,非常注重应用资格的形成和合格人才的培养,以及确保教育计划的可变性,以实现雇主的要求。因此,教师需要根据中等职业教育课程的专业定位,调整和更新教学方法和技术,实施集约化培训要素、应用模块,采用远程、电子化、网络化的培训形式。这些技术有助于未来专家个性的积极发展。在积极主动的教学方法的基础上运用现代教育技术,是形成有竞争力的人才的重要手段之一。这类方法的数量非常多,但最受欢迎和最相关的是游戏技术。学生在训练过程中的活动原则过去是,现在仍然是教育学的主要原则之一。为了培养学习和获得新技能的动机,最好的方法是使用游戏等教学技术。在使用游戏技术时,志愿精神、选择、竞争成分、自我肯定和自我实现确保了高学习效果。在游戏中吸收知识和技能的过程变得自然。在课堂上使用游戏技术已经证明了它们在提高培训效率和解决教师面临的许多问题方面的成功。游戏技术与其他教学方法的不同之处在于,它们允许学生亲自参与实现他们的目标,让他们有可能沉浸在“真实”的生活情境中,并寻找出现问题的解决方案。
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