A simulation based performance analysis of a TCP extension for best-effort multimedia applications

Karl-Johan Grinnemo, A. Brunström
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引用次数: 1

Abstract

Since TCP is considered unsuitable for the majority of the emerging multimedia applications, these applications primarily use UDP transport together with proprietary congestion control schemes that have better jitter and throughput characteristics. A common problem with these congestion control schemes is that they often exhibit a TCP-unfriendly and unfair behavior As the number of applications that uses this kind of schemes increases, this could become a serious threat to the stability and performance of the Internet. In an attempt to make TCP a viable alternative to some best-effort multimedia applications, we have proposed an extension to TCP - PRTP-ECN. The performance of PRTP-ECN has been compared with TCP in an extensive factorial simulation experiment. This paper gives a detailed description of this simulation experiment with an emphasis on its statistical design and analysis. The analysis of the experiment includes, among other things, a series of ANOVA tests. These tests indicate that PRTP-ECN gives significant reductions in average inter arrival jitter while at the same time leads to improvements in average throughput and goodput, and better link utilization. In addition, the analysis suggests that PRTP-ECN is almost as fair as TCP and exhibits a TCP-friendly behavior.
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基于仿真的多媒体应用TCP扩展性能分析
由于TCP被认为不适合大多数新兴的多媒体应用程序,这些应用程序主要使用UDP传输以及专有的拥塞控制方案,这些方案具有更好的抖动和吞吐量特征。这些拥塞控制方案的一个共同问题是,它们经常表现出对tcp不友好和不公平的行为,随着使用这种方案的应用程序数量的增加,这可能对Internet的稳定性和性能构成严重威胁。为了使TCP成为一些多媒体应用程序的可行替代方案,我们提出了TCP - PRTP-ECN的扩展。在广泛的析因模拟实验中,将PRTP-ECN的性能与TCP进行了比较。本文对该模拟实验进行了详细的描述,重点介绍了其统计设计和分析。实验分析包括一系列方差分析(ANOVA)检验。这些测试表明,PRTP-ECN显著降低了平均到达间抖动,同时提高了平均吞吐量和goodput,并提高了链路利用率。此外,分析表明,PRTP-ECN几乎与TCP一样公平,并表现出TCP友好的行为。
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