Crafting for spirituality: projected light as a model for the cultural imagination

John Colette
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Abstract

The increasing visibility of works in public settings using projection systems creates a range of potentials for the arts and cultural communities. Projection and projection mapping systems offer new possibilities for the display and visibility of media imagery, and they do so in forms which are not subject to the teleological constraints of screens as display surfaces. The shift from the framed, determined space of the screen to a potentially infinite range of image spaces, has implications for representation at its most fundamental levels. In contrast to the fixed, culturally determined praxis of the image within the "frame" of the screen, projection is both a transformation of objects and spaces, and a perpetually liminal process. Between the virtual and the extant, projected light is indeterminate both spatially and temporally. Projection operates as a series of potentials, modeling a metaphysics that breaks with Cartesian duality. Projected light, in breaking with the language of the screen, offers a model of the media text as neither fixed or persistent, providing both a cue to the imagination and a perspective for metaphysical inquiry.
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为灵性而制作:作为文化想象模型的投射光
使用投影系统的作品在公共场所的可见度越来越高,为艺术和文化社区创造了一系列潜力。投影和投影测绘系统为媒体图像的显示和可见性提供了新的可能性,它们以不受屏幕作为显示表面的目的论限制的形式这样做。从框架,确定的屏幕空间到潜在无限范围的图像空间的转变,在其最基本的层面上对表现产生了影响。与固定的、文化决定的图像在屏幕“框架”内的实践相反,投影既是物体和空间的转换,也是一个永恒的有限过程。在虚拟和现实之间,投射的光在空间和时间上都是不确定的。投射作为一系列的潜能运作,塑造了一种形而上学,打破了笛卡尔的二元性。投射的光,打破了屏幕的语言,提供了一种既不固定也不持久的媒体文本模型,既提供了想象的线索,也提供了形而上学探索的视角。
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SIGGRAPH ASIA 2016 Crafting Spirituality: A Pedagogic Project for Digital heritage: Digital Sculpting, Projection Mapping and Beyond Digital Confucianism: some preliminary thoughts Augmented cities: revealed narratives Crafting for spirituality: projected light as a model for the cultural imagination Digital Heritage: Digital Sculpting, Cyber-Archiving and Education
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