Sensorimotor learning in a simulated physical environment

ACM '74 Pub Date : 1900-01-01 DOI:10.1145/800182.810424
R. Plummer
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Abstract

A computer program that interacts through sensory and motor mechanisms with a simulated two-dimensional environment is described. The program receives information from the environment through visual and tactile senses, and possesses an arm with which it can move objects. Learning mechanisms are described that allow the program to progress from almost random initial behavior to fairly organized interactions with the environment, including guiding the arm by use of visual information. The program retains its knowledge of its world in a net-like structure.
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模拟物理环境中的感觉运动学习
描述了一个通过感觉和运动机制与模拟二维环境相互作用的计算机程序。该程序通过视觉和触觉接收来自环境的信息,并拥有一个可以移动物体的手臂。研究描述了允许程序从几乎随机的初始行为发展到与环境进行有组织的互动的学习机制,包括通过使用视觉信息来引导手臂。该程序以网状结构保存其对世界的知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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