Self-Driving Car Meets Multi-Access Edge Computing for Deep Learning-Based Caching

Anselme Ndikumana, C. Hong
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引用次数: 13

Abstract

In the future, self-driving cars are expected to be involved in public transportation. Once passengers are comfortable with them, the self-driving cars will be new spaces for entertainment. However, getting infotainment contents from Data Centers (DCs) can be perturbed by the high end-to-end delay. To address this issue, we propose caching for infotainment contents in close proximity to the self-driving cars and in self-driving cars. In our proposal, Multi-access Edge Computing (MEC) helps self-driving cars by deploying MEC servers to the edge of the network at macro base stations (BSs), WiFi access points (WAPs), and roadside units (RSUs) for caching infotainment contents in close proximity to the self-driving cars. Based on the passenger's features learned via self-driving car deep learning approach proposed in this paper, the self-driving car can download infotainment contents that are appropriate to its passengers from MEC servers and cache them. The simulation results show that our prediction for the infotainment contents need to be cached in close proximity to the self-driving cars can achieve 99.28% accuracy.
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自动驾驶汽车满足基于深度学习的缓存的多访问边缘计算
未来,自动驾驶汽车有望涉足公共交通领域。一旦乘客对它们感到舒适,自动驾驶汽车将成为娱乐的新空间。然而,从数据中心(dc)获取信息娱乐内容可能会受到高端到端延迟的干扰。为了解决这个问题,我们建议对自动驾驶汽车附近和自动驾驶汽车中的信息娱乐内容进行缓存。在我们的提案中,多接入边缘计算(MEC)通过在宏基站(BSs)、WiFi接入点(wap)和路边单元(rsu)的网络边缘部署MEC服务器来帮助自动驾驶汽车,以缓存自动驾驶汽车附近的信息娱乐内容。基于本文提出的自动驾驶汽车深度学习方法学习到的乘客特征,自动驾驶汽车可以从MEC服务器下载适合乘客的信息娱乐内容并缓存。仿真结果表明,我们对需要缓存在自动驾驶汽车附近的信息娱乐内容的预测可以达到99.28%的准确率。
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